Ages 3–5 · No reading required

18 worlds. 144 little adventures.

A calm, colourful playground built for the smallest fingers — no text to read, no timers to lose, no ads to tap by accident.

One-time purchase · No ads · No subscriptions · No data collected

ABILAND world carousel ABILAND minigame grid ABILAND pop balloons ABILAND puzzle ABILAND color catch
144activities
0ads
18worlds
8games
144activities
6languages
3–5years old
0ads

What is ABILAND

A whole world of play behind one big button

A child opens ABILAND and sees pictures, not words. They spin the carousel, pick a world they like, and start playing in two taps. Everything a grown-up needs — settings, purchases, time limits — sits behind a maths gate a toddler cannot pass.

  • Two taps from launch to play
  • Every instruction is shown, never written
  • Landscape, full screen, nothing else on the screen
  • Works completely offline once installed
ABILAND world menu
Eight games inside every world — the same eight, dressed in a new place.

The eight games

Eight ways to play, eighteen times over

Each world contains the same eight minigames, rebuilt with its own art, colours and music. A child who learns one world knows how to play all of them.

1

Drag & Drop

Pull a shape off the belt and drop it onto its shadow. It snaps into place with the gentlest aim.

Shapes · Hand control
2

Pop Balloons

One giant balloon shows the colour to hunt. Then sixty rise up and only the right ones count.

Colours · Focus
3

Find the Pair

Eight cards, four pairs. Matched cards float together and melt away with a happy sound.

Memory · Attention
4

Color Catch

Coloured shapes drift down slowly. Steer each one into the bucket of the same colour.

Sorting · Timing
5

Fill It Up

Three, two, one — tap the tap as fast as you can. The three best times stay on the board.

Rhythm · Speed
6

Wash

A dirty picture hides underneath. Rub with the sponge until it shines again.

Cause · Effect
7

Puzzle

A ghost of the finished picture stays visible. Slide each piece home — close enough is close enough.

Space · Logic
8

Find It

The stars show themselves for three seconds, then hide. Remember where they were.

Memory · Observation

Eighteen worlds

Somewhere new every time

Every world has its own artwork, its own palette and its own soundtrack. The first one is free forever — the rest arrive together with a single purchase.

ABILAND worlds carousel

Built on rules, not guesses

Six promises we never break

These are not features we added. They are the constraints the whole game was written around.

Nothing to read

Not a single written instruction. Rules are demonstrated: a giant balloon of the target colour, a ghost of the finished puzzle, stars revealed before they hide. Counters are numbers only — 3/10, never a sentence.

No faces on objects

Balloons are plain ovals. Stars are pure geometry. Nothing has eyes or a mouth staring back at a three-year-old — a deliberate choice for calm, and for compliance with children's policies.

Made for clumsy fingers

A shape locks in when only a tenth of it touches the target. Buckets have fifty invisible extra pixels on every side. Washing wins at 95%, not 100%. Missing is almost impossible.

Mistakes never hurt

A wrong move shakes gently and slides back. No lives, no restarts, no losing screen. In Color Catch there is not even an error sound — a wobble is kinder and quite enough.

A hand that helps

After four quiet seconds — or three wrong tries — a hand appears and performs the move. It follows the pieces even as they move, and vanishes the moment the child touches the screen.

Nothing sold to a child

No adverts, no pop-ups, no rewarded videos, no links out. The only purchase in the app lives behind the parental gate, and the gate itself never unlocks anything on its own.

For grown-ups

You keep the keys

Parental gate

A gate a toddler can't open

Settings, purchases and time limits all sit behind a two-digit addition — numbers between 11 and 49, never something a counting four-year-old can solve. Get it wrong and a brand new sum appears.

Language selection

Six languages, one tap apart

English, Spanish, Portuguese, French, Russian and Romanian. Chosen by flag on the first launch and changeable at any time from Settings — the whole interface follows instantly.

A play time limit you set

Choose 15, 30, 60, 120 or 180 minutes — or leave it unlimited. When the time is up the game pauses on the parental gate, so ending the session is your decision, not an argument.

Offline, private, quiet

Everything is installed with the app: no internet needed to play, no account, no login, no analytics profile of your child. Progress lives on the device and nowhere else.

Simple and final

Try a world. Buy them all. Once.

No subscription, no coins, no energy bars, no second purchase waiting later on.

Free

0

Included with the download

  • The City world, complete
  • All 8 minigames
  • All 6 languages
  • No ads, no time trial
Download
Everything

Unlock all worlds

3,99

One payment, forever, on every device with your account

  • All 18 worlds
  • 144 activities in total
  • 18 soundtracks, one per world
  • Restore purchase on a new device
  • Every future world included
Get ABILAND

The purchase sits behind the parental gate and is made through the App Store or Google Play. The final price is set by the store for your country.

Questions

Everything parents ask us

Talk to us

A real person answers

Found a bug, lost a purchase, or want ABILAND in your language? Write to us — we read everything.